113 Fulton Street, Suite 721
New York, NY 10010
+88 (0) 101 0000 000

Team and story

We want to revolutionize the world of project management education and training by providing high-quality, gamified learning solutions to all individuals.

What is our vision at Lessonlab?

At LessonLab, we are passionate about delivering the best digital learning experiences to support our learners’ growth. Our vision is to transform the traditional delivery of management education and training. We are dedicated to continuously improving our products with cutting-edge technology and research-based knowledge, while providing exceptional value to our customers. Our ultimate goal is to become the leading provider of innovative, research-based, and impactful learning solutions that drive learner success and organizational growth.

Who are we at Lessonlab?

We are a team of dedicated and highly experienced academic professionals with a mission to transform education by providing memorable, meaningful, engaging, and impactful learning experiences that empower students to unlock their full potential. Our unique team brings together extensive experience from fields of management education, educational game design, and business development. We have altogether dozens of years of experience in providing research-based and research-oriented project management and business education.

Kirsi Aaltonen
Dr. Kirsi Aaltonen Sales and Marketing
Jaakko Kujala
Dr. Jaakko Kujala  Technology Development
Jere Lehtinen
Dr. Jere Lehtinen Services and Operations
Tuomas Ahola
Dr. Tuomas Ahola  Productization and Product Development
Miska Visuri
Miska Visuri   Business Development and Administration
Dr. Perttu Dietrich Business Development

Who are the team members of Lessonlab?

Kirsi Aaltonen

Kirsi works as an Associate Professor of Project Management and Complex Systems at University of Oulu and has over 15 years of experience in project management education, research and training. She has both researched and seen in practice the impact that game-based solutions can have on student engagement and learning project management. At LessonLab, Kirsi is responsible for sales and marketing.

Jaakko Kujala

Jaakko has a passion for creating immersive and engaging learning experiences that drive real results. He is a Professor in Industrial Engineering and Management at University of Oulu, Finland, where his research is focused on simulation and modelling in project context. At LessonLab, Jaakko is responsible for technology development.

Jere Lehtinen

Jere is passionate about games, engineering management, and teaching. As a Senior Research Fellow at Tampere University, Industrial Engineering and Management in Finland, he has nearly 10 years of experience in engineering management education and research. Jere has developed numerous game-based and research-oriented solutions for both corporate training and higher education. At LessonLab, he oversees the services and operations.

Tuomas Ahola

Tuomas is a Professor of Industrial Engineering and Management at Tampere University, Finland, with over 15 years of experience in project management education, research, and training. At Lessonlab, Tuomas is in charge of learning solution development.

Miska Visuri

Miska has over 16 years of experience in running both international software and service businesses. Miska brings a unique vision to our team. At LessonLab, Miska is responsible for business development and administration.

Perttu Dietrich

Perttu Dietrich is enthusiastic on leading and developing businesses. He has over 10 years’ experience in several director and management positions in Finnish and international companies. At LessonLab, Perttu is responsible for business development.

In addition to our core team, we are supported by Ludocraft, a media company which combines technology, psychology, art and interaction into seamless user experience.

The Lessonlab Story

LessonLab is a spin-off company from University of Oulu, Finland. Our concept and technology are research-based and have been developed over the years based on our insights into effective student learning.Our game-based solutions began as board games and have been driven by a passion to make project management education engaging and motivating by offering students the opportunity to apply their knowledge in practice – learn project management by practicing project management. Our ideas and solutions were further developed in a Business Finland-funded research-to-business project from 2020-2022, and we have published several peer-reviewed research articles on the added value our concept and technology offer to both educators and learners internationally. If you are interested in learning more about our research, please contact us!

During the R2B project, hundreds of educators, learners, and professionals worldwide tested and implemented our learning solutions. We conducted over 70 different pilots and implementations globally. The feedback we received from both educators and learners has been overwhelmingly positive and has helped us continually improve our offerings.